2025-11-19 –, Sala 5
Android XR is no longer “coming”, it's here. With Android XR, developers can now build spatial apps using tools they already know like Compose and Unity.
This talk showcases how to extend existing apps into immersive XR experiences with minimal changes. We'll cover what's available today, how to get started, and key challenges like performance and hardware support.
Takeaways:
- XR features you can use now on Android
- How to adapt a 2D app to spatial UI
- Live demos with Android Studio
- Common pitfalls and how to avoid them
Eury is a software engineer with over 14 years of experience, including 11+ years focused on Android development. As an Android architect, I've led end-to-end projects, modernized legacy apps, and built modular, high-performance solutions at scale. I'm passionate about clean architecture, maintainable code, and delivering seamless user experiences.
I'm also a Google Developer Expert in Android and an organizer of Google Developer Groups in Santo Domingo, where I actively contribute to the community through talks, articles, mentorship, and events. I believe in sharing knowledge, fostering collaboration, and helping others grow alongside the Android ecosystem.